[personal profile] jadedmusings
jadedmusings: (Supernatural - Castiel Air Quotes)
Tonight is the night of my first free roleplay event as Bard. To say I'm anxious about how well this will play out is an understatement. I didn't get to do a lot of things I wanted to do due to stress plus my right shoulder flaring up the other day. However, the kiddo has no homework today which frees up some time that I can plan stuff.

Anyway, this is what I've posted to the forums to get everyone on the same page as to what's going on. If you're curious as to what's so special about the Whispering Forest, here is an explanation. I only hope it happens while we're there, though it's still a lovely place if it doesn't.


On the day of Steadfast's first annual* masquerade ball, the guild hall is bustling with activity. Heat emanates from the kitchen as every available cooking surface that's not dedicated to the preparation of the regular daily meals is used to create many of the seasonal feasts and treats for the party. Despite the head chef's occasional sniping at any staff unfortunate enough to get in his way, the general mood both in and out of the kitchen is positive. Everyone is eager for a night of tricks and treats, spooks and goblins...well, more goblins than usual.

Upstairs in the lab, an alchemist falls victim to the first prank of the day. Some devilish person has switched the labels on two rather important vials and instead of making a wart-removing tonic, the poor alchemist's beaker begins overflowing with dozens and dozens of tiny spiders which scuttle about the lab and out into the hall. Mixed in with the screams of those who are decidedly not fans of arachnids are howls of laughter from more than a few witnesses. No one takes responsibility for the prank, though quite a few admire the execution.

Outside in the training yard, an eager new recruit finds his hands adhered to the hilt of a wooden practice sword. Another puts on a helmet only to have it shrink and remain stuck to his head. Both issues are quickly and painlessly remedied by Steadfast's resident medics, though not without quite a bit of snickering and guffaws. A fire mage discovers someone has stuffed fireworks into a training dummy. The resulting spectacle is quite lovely despite the initial fright provided by hearing dozens of tiny explosions. In the sleeping quarters, rubber snakes and a couple of real ones wait to be discovered beneath pillows and inside boots.

Both Steadfast and guild hall staff members begin chasing each other around with Hallowed Wands. Skeletons, bats, ninjas, and leper gnomes with horrible comb overs dart about the halls, ducking zaps from the wands. One errant blast hits the kitchen and it's several minutes before the chef realizes he's been transformed into a skeleton. His shoulders move in a resigned shrug and he continues with his work.

In spite of the mischief, all the preparations appear to be on schedule, but then, just as the chef is putting the final touches on a three-tiered chocolate cake with little marshmallow tombstones, disaster strikes in the form of a terrible odor that quickly fills the hallways and forces residents outdoors to escape the smell. After a brief investigation, the source of the smell is discovered. A package of stink bombs that was somehow intercepted mid-shipment on its way to Candace Fenlow in Undercity wound up in Steadfast's hands. Unfortunately for the mischief maker who intended to only use the bombs outdoors, this particular set was packaged improperly and was set off after too much jostling. The good news is that even without cleaning, the smell will eventually fade, but even with cleaning agents, it will take hours to rid the banquet hall of the smell.

Amidst several threats of resignation from the still skeletal chef and bickering among cleaning staff over just who is going to be the first to go back in to begin cleaning, there are suggestions to either cancel or postpone the ball. But stink bombs or no, Steadfast will not be deterred from their desire to party hard. Several members offer up ideas for new locations, but many are impractical especially when the Headless Horseman's penchant for burning down several villages is considered. One Forsaken mentions he discovered a peculiar area while exploring the Whispering Forest in Tirisfal Glades. He says it was a strange place, but a safe one, and, he adds, there just might be a mystery there Steadfast can solve.

With few options, little time, and a desire to keep the party as scheduled, everyone agrees this sounds like the perfect place. The warlocks present set out immediately in order to help summon ball attendees, and mages make portals to Orgrimmar to pick up last-minute odds and ends.

In the end it seems not even stink bombs will dampen the spirits--both metaphorical and real--of Steadfast.

* = Steadfast party organizers wish it to be known the intent behind to use of the word annual is to indicate they wish for this to be a recurring event.
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Wrathful and Unrepentant Jade

December 2013

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